3D Artist: salaries, geography and requirements
As of September 29, 2026, the cvGO database holds 31 active jobs for “3D Artist”. Most requested skills: Blender, 3ds Max, Maya.
Pay by region
| Region | Median | 25–75% | Jobs with pay |
|---|---|---|---|
| US & Canada | not enough data | 2 | |
Skills in requirements
- Blender — 69%
- 3ds Max — 54%
- Maya — 54%
- Unity — 46%
- texturing — 38%
Levels
- Middle — 19
- Senior — 4
- Lead — 8
FAQ
Which skills do “3D Artist” jobs require?
Blender — 69%, 3ds Max — 54%, Maya — 54%, Unity — 46%, texturing — 38%. Share of jobs with parsed requirements (n = 13).
How many “3D Artist” jobs are remote?
Remote — 65%, hybrid — 10%, office — 26% (of 31 jobs that state the format).
Are there entry-level “3D Artist” jobs?
There are no intern or junior jobs in the database right now.
What level of English is required?
The level is stated in 100% of jobs; most often: C1 — 65%, B1 — 17%, B2 — 13%.
How we count
- Source: jobs in the cvGO database as of September 29, 2026: Global 55%, Telegram 42%, HeadHunter 3%.
- A job belongs to a profession by its title; one job may belong to several professions.
- Some jobs in the database match no profession in our catalogue and are not counted on these pages.
- Pay is the midpoint of the stated range or the single stated amount, in US dollars at a fixed rate (90 RUB per USD, table v1). Yearly amounts are divided by 12; if the period is not stated, it is inferred from the currency and amount; amounts outside 300–60,000 USD per month are excluded.
- A median is shown when a region has at least 10 jobs with pay.
- Skills and English are counted only for jobs with the employer’s own text.
- Duplicates of one job across sources are not merged.